Ages 8–14 · Engineering the Future

The Maker Pathway

From Curious Beginners to Elite Young Inventors.

Real-world STEM starts here. In the Maker Pathway, students bridge the gap between digital code and physical reality. We move beyond screen-time into woodworking, lasercutting, and 3D printing to build structural integrity from scratch. As students level up into Arduino and Machine Learning, they develop the grit and critical thinking required to design projects for international robotics competitions.

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Real Tools Woodworking & Lasercutting
Elite Tech Arduino & Machine Learning
The Goal Robotics Competitions

Our Makerlab

We move beyond screen-time to real-world engineering.

🛠️

Real Materials & Tools

Students work with raw cardboard, wood, hot glue, and screws, using real tools to build structural integrity from scratch.

Tactile Engineering
🔌

Professional Components

We use industry-standard electronic components like sensors, breadboards, jumper cables and microcontrollers to solve complex engineering & design challenges.

Technical Literacy
🧠

Building Resilience

Grit is the biggest indicator of success! When a circuit doesn’t work, we don’t fix it for them – we encourage critical thinking and problem solving.

Grit & Problem Solving
Expectations

What Students Experience

Hands-On Projects

Students build circuits and interactive gadgets using real microcontrollers like Micro:bit and Arduino.

Advanced Logic

Master block-based coding before transitioning to professional JavaScript and C++ programming.

Engineering Mindset

We use the scientific method: test, fail, troubleshoot, and iterate until the invention works.

📅 12-Week Term · 90 Minutes Per Class · Thao Dien Studio
Level 01

Beginner Pathway

The journey begins here. Students learn the fundamentals of physical computing and electricity through tactile, project-based learning.

Intro to Making
CLASS 01

Intro to Making & Coding

Students build gadgets using circuits and Micro:bit microcontrollers while mastering logic and design.

Gadget Makers
CLASS 02

Gadget Makers

Advancing into motion. Students use sensors and motors to build prototypes that react to the physical world.

3D Motion
CLASS 03

3D Motion & Robotics

Designing 3D-printed parts and motor drivers to create their first mobile robotics vehicles.

Level 02

Intermediate Pathway

Bridging the gap to professional engineering. Students transition from blocks to text-based code.

Smart Machines
CLASS 04

Smart Machines (JS)

The bridge to text-based code. Students use JavaScript to program sensor-driven hardware mechanisms.

Arduino C++
CLASS 05

Arduino Inventors (C++)

Mastering the Arduino board, students wire complex circuits and write C++ to power custom inventions.

Prototype Lab
CLASS 06

The Prototype Lab

A capstone experience combining 3D printing, advanced electronics, and code to build a working project.

Level 03

Advanced Pathway

Elite Engineering. Students master Autonomous AI and Fabrication for global competition.

AI Robotics
CLASS 07

Autonomous AI & ML

Students use Machine Learning and computer vision to help their robots “see” and navigate independently.

Fabrication
CLASS 08

Industrial Design

Mastering woodworking, lasercutting, and 3D printing to build high-fidelity hardware from scratch.

Robotics Competition
CLASS 09

International Competition Lab

Teams design autonomous systems to compete in Global Robotics Competitions, mastering grit and leadership.

Build the Future with Us

Join the top-ranked STEAM studio in Thao Dien. Empower your child to become a master inventor.