Maker Pathway · Beginner · Term 3

3D Printers & Motorized Motion

Design, print, and power your own creations. In 3D Printers & Motorized Motion, students explore how 3D printing, coding, and electronics come together to make things move. Using Micro:bit, motor driver boards, and custom 3D-printed parts, they build intelligent models that drive, react, and race.

Ages 8–12 · 90-minute classes · Hands-on projects · Small groups

Students 3D printing and building motorized Microbit vehicles in class

What students build & learn

In 3D Printers & Motorized Motion, students bring their designs to life by learning how to power, steer, and control moving creations using motors, sensors, and 3D-printed parts.

Motors & Power Systems

Motors & power systems

Students explore DC and servo motors, learn how driver boards distribute power, and experiment with polarity, torque, and safe voltage for motion control.

Sensors & Smart Control

Sensors & smart control

Vehicles respond to their surroundings using ultrasonic, light, and sound sensors. Students learn how data and logic work together to guide motion and avoid obstacles.

Coding for Motion

Coding for motion

Using Microsoft MakeCode, students program direction, speed, and timing. They apply loops, conditionals, and event handling to make their creations move intelligently.

3D Printing & Design Thinking

3D printing & design thinking

Students learn to sketch, model, and 3D print components such as wheels or chassis parts. They prototype, test, and refine their designs using a full design-thinking process.

Collaboration & Teamwork

Collaboration & teamwork

Partner projects rotate roles such as driver, coder, and designer, encouraging communication, planning, and problem-solving as teams prepare for test runs and races.

Creativity & Grit

Creativity & grit

Each project is a new challenge. Students debug wiring, adjust 3D parts, and fine-tune their code, building resilience, curiosity, and pride in every successful test drive.

Sample Projects

A hands-on progression: creative 3D design, motor control, and a final vehicle challenge.

LED Desk Buddy student-made 3D-printed character lit with an LED

LED Desk Buddy

A fun first step into 3D modeling.

Students design a small character or mascot in Tinkercad. Their 3D models are printed between sessions, and next class they add a simple LED circuit so the buddy lights up.

3D Modeling LED Circuits Design Thinking
Smart Fan Spinner driver board with servo or DC motor powering a cardboard fan
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Smart Fan / Spinner

First experience with the motor driver board.

Students connect a servo or DC motor to the driver board and code functions for on/off, speed, and timing. They can also experiment with triggers such as buttons or light sensors.

Driver Board Motor Control Inputs & Logic
Smart Vehicle Challenge Microbit vehicle with sensors on a test track
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Smart Vehicle Challenge

Final project combining code, sensors, and design.

Teams build and program a Microbit-powered vehicle using a driver board and sensors such as ultrasonic or light detectors. They personalize their designs with optional 3D-printed add-ons, then test and race their vehicles.

Sensors Obstacle Logic Teamwork

Ready to Start Building?

These are three core builds in 3D Printers & Motorized Motion, introducing students to 3D design, motor control, and smart movement.

🚀 Enroll — Next class starts soon

How We Teach

Structured methods that make learning fun, rigorous, and memorable through interactive experiences.

1

Google Classroom Integration

Students access lesson slides, coding files, and resources online — helping them review and share projects from home with seamless connectivity.

2

Worksheets & Project Binders

Each child builds a binder of circuits, diagrams, and notes — creating a personal record of their progress across the term and celebrating achievements.

3

Hands-On + Digital Tools

We blend real-world making with cutting-edge apps for immersive learning:

  • MakeCode for Micro:bit coding adventures
  • Scratch for interactive games and storytelling
  • Tinkercad for virtual electronics exploration
4

Clear Learning Outcomes

Every session has defined goals (e.g., “wire a breadboard,” “program a buzzer”), so progress is visible to both students and parents with measurable milestones.

5

Focus on Grit & Resilience

Kids face problems, test solutions, and persist through challenges — building a cornerstone of STEM learning and developing life-long problem-solving skills.

Program Details

Ages

8–12 years old

Term Length

12 weeks

Session Length

90 minutes each

Class Size

Small groups (max 6–8 students)

Location

Quantum Makers Studio, District 2, HCMC

Format

Hands-on, scaffolded learning with real tools and structured guidance

Schedule

1 class per week · after-school and weekend options available

Materials

All tools and components are provided

Make-Up Policy

Make-up sessions available subject to space

Ready to Spark Your Child’s Future?

Join hundreds of families in Ho Chi Minh City who trust us with their children’s STEM journey. Get in touch today!